MMGN writes: Video game critic Anita Sarkeesian has initiated a powerful discussion about the role of female characters in games. While her "Tropes vs. Women" video series has prompted an aggressive and in some cases illegal backlash to her criticisms of gamers, she has led a compelling discourse, opening the doors to countless critiques of the sexualisation and victimisation of women in games.
One such critique, however, has hit the wrong note for Bioshock creator and Irrational Games founder, Ken Levine.
Levine takes offence to one such example in the article referring to Bioshock Infinite's iconic female heroine, Elizabeth.
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Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
With all there is to worry about in this world, this? Go to...
On the other token, Anita Sarkeesian is a willfully ignorant woman. I wouldn't call her stupid cause she knows exactly what she's doing (pandering, fear-mongering and making a ton of money at it).
The Robertson guy actually has a point...
"a naive woman who, despite having literally world-changing powers, spends the game throwing health potions to a man"
I don't recall exactly... but wasn't that character cut-off from a lot of the "real" world (in their fictional universe)? And so if she was naive/ignorant of many things... it would be entirely logical and understandable...
Extreme 'Feminism' is running rampant today. It's an excuse for attention whoredom most of the time, as opposed to having any worthy cause. It's simple: ignore them.