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'NBA 2K18' Patch 1.04: Breaking Down The Improvements To Create-A-Player System

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The latest patch for NBA 2K18, which arrived for PS4 on Thursday and is scheduled to hit for Xbox One, PC and Nintendo Switch soon, touches on a number of areas in the game. One feature that received some attention is the offline create-a-player (CAP) system.

Credit: Brian Mazique (NBA 2K18)

You can read about all of the details for Patch 1.04 here.

The CAP system was easily my least favorite aspect of NBA 2K18 when the game launched. It was far more limited as it pertains to face sculpting, skin complexions, eye color and facial hair. After the latest patch, two of those issues have been resolved. Take a look at the video below. I broke down all of the changes made to the system.

Users can now change the eye color of their created players. You can also choose from a larger selection of beards, mustaches, and eyebrows.

CAP is not completely fixed as face sculpting and the ability to change complexions are still very important when creating a player, but these changes move the feature in the right direction. I'd love to see more improvements with NBA 2K18, but if I'm being honest, this is probably the extent of what the development team can do for the current game.

The decision was made to go with scanned templates, and that seems to have limited the face sculpting options. It also likely removed the ability to change complexions. This was probably done to allow CAPs to look more like real players.

However, based on community feedback, 2K has hopefully learned that roster creators would sacrifice the ability to have a scanned head if it means they will have more control over the look of their created players.

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