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How to Low Poly with Blender

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jayanam writes:

In this video tutorial I show you my process on creating low poly models and also the way I add materials and textures. I have a workflow in which I use one material for all models to avoid drawcalls in the engine to which I am exporting.

To do this I use a texture with color squares to which I move the UV islands of the unwrapped low poly model.

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

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