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Red Game Without a Great Name and Green Game: TimeSwapper coming to Switch

by rawmeatcowboy
24 August 2017
GN Version 5.0


It’s our great pleasure to announce that our two games Red Game Without a Great Name and Green Game: TimeSwapper will hit Nintendo Switch platform.

Further information – especially about the release date, pricing and markets – will be published during the next few weeks.
Going beyond limits it’s one of our rules. From the very first release of the Green and Red Games on Steam, iOS and Vita in the middle of 2015, throughout its recent premiere on Google Play to today’s announcement, we tried to make our products available for such many players as it was possible. Now Nintendo Switch owners will get the opportunity to examine their strength and agility in challenging 2D arcade games which take advantage of Switch’s touch screen. It’s more than 100 arduous levels which both games offer! Are they ready to Fly, Die and Retry?!

Red Game Without a Great Name is an easy to start but hard to master 2D puzzle game in which everything wants to kill the main hero – a brave biomechanical bird. It’s hard to imagine, but in our game even a camera might be an obstacle if you don’t swipe on screen fast enough. Lose one's attention and you’ll probably die very soon. In this hostile, steampunk world players will encounter other dangerous elements like spikes, barbed wire and windmill blades. But don’t worry, the bird has a special ability to teleport and it can use one of three different power-ups giving you invincibility, the power to crush crumbled walls, or a speed boost. Thus, the journey is more bearable.

Features:

Simple to grasp, hard to master game mechanic
60 levels filled with traps to overcome
180 gears to collect
3 power-ups to enhance your abilities
Unique art style dominated by red
One more attempt syndrome

Green Game: TimeSwapper is a sequel of the Red Game and it’s the same in case of difficulty and engagement, but totally different when it comes to gameplay. The main concept is still about flying a biomechanical bird in a steampunk world (now in atmospheric shades of green), but these time its main ability is time control. Although the colour is different, the amount of obstacles won’t make it easier – the blades of windmills will slice the bird, pistons shall squash it and spiked gates are going to crush it. The bird moves on its own, and you cannot stop it. Control time to deactivate traps and activate the steam generators that will change your movement direction. Now is even more important to plan the route and predict next moves. Make sure the bird reaches the cage without dying. Plan your route and show your reflex skills by beating the most difficult paths to the end of each level while gathering all of the gears along the way.

Features:

50 levels full of dangers
controlling time and thus influencing the environment
many different paths to the destination
a unique green graphical style
soul jazz soundtrack
power-ups (immortality, slow flight, etc.)
150 gears to collect
one-more-try-and-I-quit syndrome

[PR email]