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Old School Adventures™ Accessories

Old School Adventures™ Accessory

PX1: Basic Psionics Handbook

Finally, after 40 years of waiting, there's a psionics system for the classic editions of the world's original fantasy role-playing game.
(56 pp.+cover)

It's simple, intuitive, andprovides a gameplay experience that feels at home alongside the original rules of the game. Within this jam-packed 56-page book, you'll find: a simple, easy-to-play psionics system, tailor-made for classic versions of the world's first role-playing game; 2 complete BX/LL character classes (the mystic and the monk) specifically designed to support the system; support for basic and expert player levels; an easy-to-use psionic combat system based on the classic attack and defense modes; complete descriptions for 114 psionic abilities... broken into 6 different chakra/discipline groups... adapated from the best existing resources; tables for generating wild psionic abilities in non-psionic player classes; full stats and descriptions for 38 psionic monsters; tables for generating phrenic creatures; instructions on converting psionic monsters from other classic editions; conversions and additions for 8 monsters from Old School Adventures™ Accessory CC1: Creature Compendium; background information on psionic items, and descriptions for 13 specific items; support for mixing spellcasting and psionics; and much more!.

PDF: $6.95 Print (US): $10.95 Print (International): $10.95

Old School Adventures™ Accessory

CC1: Creature Compendium

Over 200 Monsters, from Abysmal to Zathoa,
for Your Old-school Adventures & Campaigns
(92 pp.+cover)

Remember those flashes of inspiration that electrified your brain when you first picked up that hardback volume of monsters all those years ago? The countless nights you sat up thinking of how to use those monsters, where to put them, and when your players would meet them? Those unceasing waves of joy that swam over you and your players as you unleashed those creatures, critters, beasts and behemoths upon their characters?

Collected herein are over 200 monsters from Abysmal to Zathoa, instilled with that same spirit, presented in a "dual-stat" format, and designed to be used with most early editions of the world's original role-playing game and comparable retro-clones.

PDF: $2.00!!! Print (US): $7.95 Print (International): $7.99

Old School Adventures™ Accessory

AX2: d30 Sandbox Companion

d30-based Mechanics, Charts, and Tables to Support
and Simplify the Role of the DM
(52 pp.+cover)

If the d30 DM Companion leaves off where the characters exit the dungeon, the d30 Sandbox Companion picks up from there. The perfect support for sandbox-style gaming, this indispensable volume has tables to quickly generate everything a DM needs to "fill in the world above ground."

The d30 Sandbox Companion is the ideal right-hand man for the DM who wants to avoid his sandbox campaign running him. Whether starting an adventure from scratch, filling in the details of a campaign world, or just struggling to keep up with players, this compilation of d30-based mechanics, charts, and tables will support and simplify the role of the DM/GM at the tabletop. Inside these 30-something pages you'll find a host of d30-based sandbox resources, including: a robust adventure generator that allows the DM flexibility to interpret its results, and to support existing campaigns; wilderness tables for weather, off-course navigation, and foraging & hunting; wilderness encounter tables for pilgrims, road travel, and castle/keep/stronghold patrols; location generators for ruins, temples, magical places, castles/keeps/strongholds, and settlements of all sizes; settlement background generators, including government, economy, settlement issues, city guards & watches, availability of shops & suppliers, shop stock and shopkeeper information, and robust tavern information generators; super-quick classed character generation, including class, level, race, sex, attributes, and inventory; an extensive set of NPC tools for both classed and non-classed characters, including: occupations, physical traits, persona & behavior, background, eccentricities, talents, and languages; fast generation of complete sage information; a system for quick-and-easy recruitment of henchmen & hirelings, their reactions, and loyalty; PLUS a wilderness mapping key, a Hex Crawl Worksheet, a Settlement Worksheet, and an NPC Record Sheet to assist DMs in fleshing out their campaign worlds.

And much more!

PDF: $5.95 Print (US): $9.95 Print (International): $11.95

Old School Adventures™ Accessory

AX1: d30 DM Companion

d30-based Mechanics, Charts, and Tables to Support
and Simplify the Role of the DM
(36 pp.+cover)

The d30 DM Companion is an indispensable aid for any DM that wants to keep on top of his game and ahead of his players. Whether stocking a dungeon, looking to breathe new life into a campaign, or just struggling to keep up with players, this compilation of d30-based mechanics, charts, and tables will support and simplify the role of the DM/GM at the tabletop. Inside these 30-something pages you'll find a host of d30-based resources, including: super-quick character generation for classed characters (including: attributes, motivations and equipment/inventory); general dungeon features, embellishments, debris, and geological phenomena; 27,000 mold/slime variants and 27,000 mushroom variants; monster encounters for levels 1-9 (270 listings); single d30 determination for ranges of "no. appearing"; monster stats for 180 monsters and 14 types/classes of humans/humanoids; 900 trap variants based on 6 trap categories; treasure hordes (by type) in fewer rolls; 27,000 unique gem-based treasure items; 27,000 treasure variants of magical weapons and armor; 27,000 variants of scrolls, potions, wands, staves, and rods; over 1.45 billion potion variants; 60 new miscellaneous magic items; PLUS a master mapping key and a reproducible Dungeon Crawl Worksheet to assist DMs in mapping and stocking the rooms of their dungeons!

PDF: $3.00 Print (US): $7.95 Print (International): $9.95

In Development!

Old School Adventures™ Accessory CC2: Creature Compendium II: For use with Oe/BX/1e Editions of the Original Role-playing Game.


Old School Adventures™ Accessory CX1: Character Class Compendium: For use with BX/LL Editions of the Original Role-playing Game.