Update v1.4.54 Changelog:
___________________________________

• Slightly toned down AI aggression on all levels, & reduced AI risk calculation bypassing for overtaking on 1st lap when running MEDIUM AI Aggression setting (HIGH & MAX remain with full bypass) 
• Adjusted series-specific AI corner radius detection (used to decide whether to try switch lines to overtake) to more conservative values
• Added information for connected devices & other minor adjustments to controller UI
• Updated Montreal, Campo Grande, Brasilia, Caruaru, Buenos Aires, Guapore, Speedland, Granja, Cordoba, Spielberg & Salvador textures to latest standards
• Fixed Stock Car 2017 & Curvelo IDs for VX leaderboards
• Small update to billboard shaders, smoke & dust effects
• Minor tire wear adjustments to Boxer, SuperV8, StockV8
• Goiania: Fixed CTD loading short layouts
• Interlagos: Fixed nightlighting on new road sections in 2017 variants
• F-Ultimate: Added HALO as a configuration optional
• StockV8: Added Lapenna´s car & fixed error causing Valerio´s car not to load; Added missing driver talent files; Added 2017 championship option with correct season order & scoring; Fixed glare in night lighting; Fixed LOD flaw in rear fender
• Montana: Small adjustment on engine torque curve


Update v1.4.53 Changelog:
___________________________________

• Slightly toned down AI aggression on all levels, & reduced AI risk calculation bypassing for overtaking on 1st lap when running MEDIUM AI Aggression setting (HIGH & MAX remain with full bypass) 
• Adjusted series-specific AI corner radius detection (used to decide whether to try switch lines to overtake) to more conservative values
• Added information for connected devices & other minor adjustments to controller UI
• Updated Montreal, Campo Grande, Brasilia, Caruaru, Buenos Aires, Guapore, Speedland, Granja, Cordoba, Spielberg & Salvador textures to latest standards
• Fixed Stock Car 2017 & Curvelo IDs for VX leaderboards
• Small update to billboard shaders, smoke & dust effects
• Minor tire wear adjustments to Boxer, SuperV8, StockV8
• Goiania: Fixed CTD loading short layouts
• Interlagos: Fixed nightlighting on new road sections in 2017 variants
• F-Ultimate: Added HALO as a configuration optional
• StockV8: Added Lapenna´s car & fixed error causing Valerio´s car not to load; Added missing driver talent files; Added 2017 championship option with correct season order & scoring; Fixed glare in night lighting; Fixed LOD flaw in rear fender
• Montana: Small adjustment on engine torque curve


Update v1.4.5 Changelog:
___________________________________

CONTENT
Added Curvelo circuit ("A" & "B" layouts)
• Added Stock Car Brasil 2017 series

UPDATES & FIXES
• Revised AI overtaking risk calculations - AI now constantly looks for a way past a slower car ahead (no longer backs off overtakes) *
• Revised & Expanded Push-to-Pass functionality, simulating Stock Car 2017 season (including windshield lights indicating activation / availability)
• AI now also uses P2P to overtake / defend from opponents
• Added new car-specific AI risk calculation parameters for overtaking - AI now factors corner radius ahead to decide whether to try switch lines to overtake
• Added new AI function to prevent AI car from trying to rejoin the track after a spin until there is no oncoming traffic
• AI now affected by grass / gravel grip levels & dirt on tires (it will lift a bit until tires are clean again)
• Added new controller damping sliders & presets for better keyboard & gamepad control **
• Moved camera settings to DISPLAY UI screen, & added a "Lock to Horizon" slider (where 0% is pre-v1.4 setting, and 100% is latest setting) 
• Added Garage UI warning message for series in which race refuelling is not allowed, & disabled HUD pit menu fuel adjustment for those series ***
• Several minor UI fixes & adjustments
• Adjusted audio occlusion, low pass & wind filters
• Adjusted AI drafting, slip reaction, aggression levels
• Changed default cockpit FOV from 50 to 45 degrees
• Adjusted traction control functionality (as a driving aid)
• Added PLR file setting to disable track scoreboards (known to cause some issues in live streaming)
• Track state regression between sessions & overnight reduced from 2% & 10% respectively to 1% & 5%
• Corrected excessive fuel consumption in Caterhams, MCR, Marcas, Lancers
• Updated sunrise/sunset lighting values for all tracks
• Updated Cadwell, Brands, Imola, VIR, Curitiba. Cascavel, Kansai, Velocittá, Taruma, Goiania, Spielberg, Santa Cruz, Guaporé, Londrina, Interlagos terrain & road textures to latest quality standard
• Minor road & curb updates at Curitiba, Tarumã, Goiania, Santa Cruz, Londrina, Interlagos to match their 2017 layouts
• Fixed F-Ultimate tire options for Interlagos, Kansai
• Karts: Fixed handling-breaking suspension bug from last hotfix
• MCR: Fixed RPM LEDs not working in left-hand driver side
• Camaro: Added 2017 Stock Car Safety Car skin