Update v1.4.54 Changelog: ___________________________________ • Slightly toned down AI aggression on all levels, & reduced AI risk calculation bypassing for overtaking on 1st lap when running MEDIUM AI Aggression setting (HIGH & MAX remain with full bypass) • Adjusted series-specific AI corner radius detection (used to decide whether to try switch lines to overtake) to more conservative values • Added information for connected devices & other minor adjustments to controller UI • Updated Montreal, Campo Grande, Brasilia, Caruaru, Buenos Aires, Guapore, Speedland, Granja, Cordoba, Spielberg & Salvador textures to latest standards • Fixed Stock Car 2017 & Curvelo IDs for VX leaderboards • Small update to billboard shaders, smoke & dust effects • Minor tire wear adjustments to Boxer, SuperV8, StockV8 • Goiania: Fixed CTD loading short layouts • Interlagos: Fixed nightlighting on new road sections in 2017 variants • F-Ultimate: Added HALO as a configuration optional • StockV8: Added Lapenna´s car & fixed error causing Valerio´s car not to load; Added missing driver talent files; Added 2017 championship option with correct season order & scoring; Fixed glare in night lighting; Fixed LOD flaw in rear fender • Montana: Small adjustment on engine torque curve Update v1.4.53 Changelog: ___________________________________ • Slightly toned down AI aggression on all levels, & reduced AI risk calculation bypassing for overtaking on 1st lap when running MEDIUM AI Aggression setting (HIGH & MAX remain with full bypass) • Adjusted series-specific AI corner radius detection (used to decide whether to try switch lines to overtake) to more conservative values • Added information for connected devices & other minor adjustments to controller UI • Updated Montreal, Campo Grande, Brasilia, Caruaru, Buenos Aires, Guapore, Speedland, Granja, Cordoba, Spielberg & Salvador textures to latest standards • Fixed Stock Car 2017 & Curvelo IDs for VX leaderboards • Small update to billboard shaders, smoke & dust effects • Minor tire wear adjustments to Boxer, SuperV8, StockV8 • Goiania: Fixed CTD loading short layouts • Interlagos: Fixed nightlighting on new road sections in 2017 variants • F-Ultimate: Added HALO as a configuration optional • StockV8: Added Lapenna´s car & fixed error causing Valerio´s car not to load; Added missing driver talent files; Added 2017 championship option with correct season order & scoring; Fixed glare in night lighting; Fixed LOD flaw in rear fender • Montana: Small adjustment on engine torque curve Update v1.4.5 Changelog: ___________________________________ CONTENT Added Curvelo circuit ("A" & "B" layouts) • Added Stock Car Brasil 2017 series UPDATES & FIXES • Revised AI overtaking risk calculations - AI now constantly looks for a way past a slower car ahead (no longer backs off overtakes) * • Revised & Expanded Push-to-Pass functionality, simulating Stock Car 2017 season (including windshield lights indicating activation / availability) • AI now also uses P2P to overtake / defend from opponents • Added new car-specific AI risk calculation parameters for overtaking - AI now factors corner radius ahead to decide whether to try switch lines to overtake • Added new AI function to prevent AI car from trying to rejoin the track after a spin until there is no oncoming traffic • AI now affected by grass / gravel grip levels & dirt on tires (it will lift a bit until tires are clean again) • Added new controller damping sliders & presets for better keyboard & gamepad control ** • Moved camera settings to DISPLAY UI screen, & added a "Lock to Horizon" slider (where 0% is pre-v1.4 setting, and 100% is latest setting) • Added Garage UI warning message for series in which race refuelling is not allowed, & disabled HUD pit menu fuel adjustment for those series *** • Several minor UI fixes & adjustments • Adjusted audio occlusion, low pass & wind filters • Adjusted AI drafting, slip reaction, aggression levels • Changed default cockpit FOV from 50 to 45 degrees • Adjusted traction control functionality (as a driving aid) • Added PLR file setting to disable track scoreboards (known to cause some issues in live streaming) • Track state regression between sessions & overnight reduced from 2% & 10% respectively to 1% & 5% • Corrected excessive fuel consumption in Caterhams, MCR, Marcas, Lancers • Updated sunrise/sunset lighting values for all tracks • Updated Cadwell, Brands, Imola, VIR, Curitiba. Cascavel, Kansai, Velocittá, Taruma, Goiania, Spielberg, Santa Cruz, Guaporé, Londrina, Interlagos terrain & road textures to latest quality standard • Minor road & curb updates at Curitiba, Tarumã, Goiania, Santa Cruz, Londrina, Interlagos to match their 2017 layouts • Fixed F-Ultimate tire options for Interlagos, Kansai • Karts: Fixed handling-breaking suspension bug from last hotfix • MCR: Fixed RPM LEDs not working in left-hand driver side • Camaro: Added 2017 Stock Car Safety Car skin