Vicarious Visions went on to explain that its goal for the trilogy was to “reduce any points of frustration while preserving the challenge of the originals.”According to Vicarious Visions, the team used the handling from Crash Bandicoot: Warped as its starting point for the whole project but it ended up “tuning jump differently for each game, so that the jump metrics are the same as the originals.”
“However, there are a few subtle differences in Crash Bandicoot, chief among these being the fact that you fall more quickly upon release of the X button than you did in the original first game,” explained the studio.
An increased precision is now required in the first game, which makes the gameplay experience different.
Vicarious Visions also clarified that, with the addition of physics and the fact that the N. Sane Trilogy features a different collision system than the original game, certain jumps now require more strict accuracy than they did in the original.“
“An increased precision is now required in the first game, which makes the gameplay experience different,” wrote Vicarious Visions. “Particularly if you are a new player, you may want to start with the second and third games first, and then come back to try Crash Bandicoot after you’ve had more practice. For those of you who played the originals and acquired a fair amount of muscle memory, re-learning the handling in our game may present an additional challenge you weren’t expecting.”
The studio did, however, point out that the “modernization of the save and checkpoint systems make the first game a heck of a lot more forgiving than the original” and noted that it also added the dynamic difficulty adjustment that was previously only present in Crash Bandicoot 2 and Warped to its Crash Bandicoot remake. This system gives Crash Aku Aku masks and extra checkpoints after a certain number of failures during a level.
Stuck somewhere in Crash Bandicoot N. Sane Trilogy? Check out IGN’s wiki here. Luke is Games Editor at IGN's Sydney office and likes Crash Team Racing more than Mario Kart. You can find him on Twitter @MrLukeReilly.