In case you've somehow missed it we'll reiterate that the Galaxy S8 and S8+ have two distinct versions - one powered by the company’s own Exynos 8895 chipset and another one equipped with a Snapdragon 835.
Samsung has repeatedly reassured us that the two are perfectly on par when it comes to performance. Yet we know better than taking such statements for granted and had to check for ourselves.
The Qualcomm Snapdragon chipset has its eight custom Kryo 280 cores in two clusters, working at 2.35 and 1.9 GHz, respectively. Samsung's solution, on the other hand, employs four redesigned M1 "Mongoose" V2 custom cores, clocked at 2.3 GHz and a less power-intensive cluster of four Cortex-A53 units, running at 1.7 GHz. There are some differences in the graphics department as well: an Adreno 540 on the Snapdragon 835 and a Mali-G71 MP20 on the Exynos 8895.
And now that we finally managed to test a US unit and diving right into the numbers, we kick off by saying both chips perform almost identically in the CPU department.
GeekBench favored the Exynos 8895, although performance deltas are small. Then again, the older GeekBench 3 gave an edge to the 2.35 GHz Kryo 280 core in the Snapdragon over a 2nd-gen Mongoose 2.3 GHz one in single-threaded loads. This could partially be attributed to the higher clock speed, but we believe newer and updated test scenarios and procedures are at play more than anything else here. It's only natural, as both hardware and software improves, you can't expect to continue grading performance with the exact same workloads and tests.
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The same logic can be applied to AnTuTu. AnTuTu 5 gave the Snapdragon 835 a very slight edge, while AnTuTu 6 sees the Exynos on top.
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Overall, we are willing to agree with Samsung that CPUs are perfectly on par between the chipsets, yet, the graphics units tend to have a wider difference between them. The Mali-G71 GPU, inside the Exynos 8895 consistently manages to output a few more frames than the Adreno 540 in the Snapdragon.
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Still, in the real world usage, gaming is a smooth experience on both the international and US versions of the handsets. If ultimate frame rates are what you are after, you can choose to lower a games resolution though Samsung's Game Launcher or not force full-screen stretching on older titles. But, during our time with the S8 and S8+, we never really felt the need for any such adjustment. Even demanding titles adapt themselves seamlessly and play great on the devices.
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In the article it says that you are using both S8 . But in your picture ,. It looks like you have one S8 and one S8+
I ordered an unlocked version from a very popular website for electronics, cameras, etc ... I could not register it with Samsung and called Samsung for help, they told me I got an international version of the S8 and could not register it in the ...
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