There's a wonderful scene toward the start of Voodoo Vince where our hero, a raggedy voodoo doll newly brought to life through magic, grabs a trumpet and shades and ambles up to a skeleton jazzman with a trumpet of his own. Much like this remastered version bridging the 14-year gap since Vince's first appearance on the original Xbox, it's a meeting of the old and new, and it works well. For a few wonderful seconds the pair slips into a jazz duet that's so dang cool I half forgot I was playing a game, and that moment is what's stuck with me several hours later. That's the remastered version of Voodoo Vince for you. This might be a fairly by-the-numbers platformer, but its unique personality makes it tough to get out of your head.
Voodoo Vince Remastered is a remaster in the truest sense of the word – you'll find no new levels, bosses, or challenges lurking among the tweaks. That means it's also as short as it ever was, with a thorough playthrough demanding only around eight hours. I find that barely matters, though, since Vince has been off the radar for so long that it almost feels new. Games with a more "realistic" art style might suffer after such a long absence, but Voodoo Vince's vaguely Pixarian look allows it to enter the modern age with only a few signs of wrinkles. It looks all the more modern with a new 1080p resolution, 16:9 aspect ratio, and generally steady 60fps frame rate that holds its course on both the PC and Xbox One versions.
And that's the bulk of Voodoo Vince. It's a relatively short, simple platformer, but it oozes with personality and a constant sense of fun that tend to make it more memorable than some of its peers.