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Just wanted to get that bit of correction out there, but it's not like it's going to make things any better for the game IMO.
if the more or less go with how Battlefiels is set up i wont argue. i have no idea how this will be but to be honest what i want our od Battledront is a battledield skin.
SWBF:
1: was ok at first but with each DLC they just ruined the balance of the game too much with OP star cards, and weapons.
2: only match making, and no server browser / game lobby. I mean good lord why did they ever replace this? And too many games are doing this these days, and I want to smash a devs hand with a hammer. Not to mention MM is a friggen joke, remember the days when you could just switch sides?
3: DLC's which divided the player base, and made it so you have to pick a DLC just to play a specific game mode on a specific map. AND, no proper multiple capture point game mode ( No, droid hunt does not count)
4: Overall bad map design on about half of the maps, and one sided matches in HVV.
5: Sure, maybe not enough content, but I think people are spoiled.
1 its poorly made
2 too much dlc
3 little to no content
4 no galatic conquest
5 no space battles
6 no campign
7 glitches galore
8 over powered weapons and star cards
9 tokens for heros and vehicles
so yeah its a really ♥♥♥♥♥♥ game
1. There is a campaign
2. DLC has been done away with
3. More content at launch
4. Space battles
5. Tokens replaced by Battle Points
And from my experience in the beta, the crate upgrades really don't do anything. A fully upgraded grenade has maybe a couple inches more range
If I'm lucky and spend no points I can reach 4500 points before the match ends, but 5000 is the magic number so no hero class; to make matters worse, most of the other optional vehicles and support classes are not obtainable with this new scoring system.
My concern is that they have said that the beta is a ramped up version that gives out items and score (the battle points) more easily meaning that playing with the special classes outside of standard 4 will be very rare for most players. Curious on you on anyone else playing the beta thinks about the change... Still so far a interesting game with some promise...
EA was rushed to release BF1 because of the movie that was being released at the time, therefore causing much of the content that should have been in the game simply not being there.
Fast forward to present day, EA has worked hard on the new Battlefront that looks breathtakingly amazing, and I absolutely can't wait for it. I bet nearly all of the people complaining(if not all of them) about EA's Battlefront can't even do half a decent job. EA has done so good listening to community feedback, negative and what little positive they got to make the game great. Free Radical's BF3 isn't coming out. Quit crying over spilled milk, just enjoy the ♥♥♥♥ that is out and quit being so salty over stuff.
I personally love the fact that I get to play as a Naboo Starfighter, or even just a regular B1 Battledroid with a blaster rifle. I hated how the basic class was replaced in BF1 + 2(classic).
The heroes are also well developled, the space battles are full of nonstop action, and the maps just know how to steal your breath away.
Quit expecting the same game as the classics. It's not going to happen, EA and Free Radical is just too different in their style.
Anyway, end of rant. Have a great day.
And if they wanted to make a game that doesn't play like the original Battlefront games, then they shouldn't have given it the Battlefront name.
Kudos to Pandemic to somehow pulling it through with that game.
This guy explains it why you are wrong.
I agree with all lf that.
That has to be a joke.
Now let's take a look at EA and Pandemic's versions of Battlefront 2. Both at the core feature 4 main classes the players can initially choose from, and have two additional classes that become unlocked once the player reaches a certain amount of points. Both also feature campaigns centered around elite units (one Republic, one Empire)(Yes I know we don't know the quality of EA's campaign; the fact that there is one is still a major improvement). Furthermore both allow players to take the roll of a hero after they reach a certain point level, and allow them to take control over vehicles/ships as well. Oh, fun fact, excluding the snowspeeder, there are zero snubfighters which can be flown in ground battles in the classic BF 2 (excluding mods ofc).
EA has followed the same development cycle Pandemic did. Their first iteration introduced many cool and useful improvements, and was a venture towards attracting players between its simplistic style/controls and its variety of game modes that far surpassed Pandemic's first. Their second version takes the great aspects of the first one, namely the amazing level design and the opportunity for customization and improvement of player characters, with both elements of Pandemic's BF 2 and/or community feedback. Do I think it'd be cool to see certain things, such as a non-canon galactic conquest mode, or the ability to land on enemy vessels, or even the ability to hop in and out of nearby vehicles at will? Yeah, it'd definitely be novel to see, however I understand that these things either ruin balance/gameplay (vehicles are very strong and things like disabling entering/leaving them at will helps protect against abuse)(The moment a transport lands in the enemy hanger in classic BF 2, that entire game shifts from being a space battle to being a ground battle on the enemies ship, as very few if any enemy ships are able to launch, which in return ruins the space battle balance), or they mess up Disney's "everything ever made from this point on is as much canon as the original movie was in 1977" policy.
Oh, and whomever said EA's BF 1 is dead, it's quite alive and well actually, although idk how populated the servers are rn with the BF 2 beta being out. I love hopping on every couple days to play (mind you the expansion pack game modes don't see much action, but the base game always has full games going on, especially Walker Assault). The lack of single player content is a disappointing thing, but fortunately it's successor should help alleviate this with the arcade mode