Dungeons
Dungeons can be dark catacombs, burning hot volcanoes, or icy caverns in Final Fantasy XV. Regardless of what they look like, they are typically very rewarding with a major boss at the end of them, and often include a tomb of one of the Royal Arms. This page will host links to all the guides for the many dungeons in Final Fantasy XV.
Leide | ||
Dungeon | Recommended Level | Reward |
Keycatrich Trench | 6 | Sword of the Wise |
Balouve Mines | 50 | Bow of the Clever |
Crestholm Channels | 50 | Regalia Headlights |
Duscae | ||
Dungeon | Recommended Level | Reward |
Fociaugh Hollow | 22 | Mark of Ramuh |
Daurell Caverns | 30 | - |
Costlemark Tower | 60 | Sword of the Tall |
Cleigne | ||
Dungeon | Recommended Level | Reward |
Greyshire Glacial Grotto | 19 | Sword of the Wanderer |
Steyliff Grove | 27 | Mythril Ore |
The Rock of Ravatogh | 30 | Mace of the Fierce |
The Myrlwood | 35 | Star of the Rogue |
Malmalam Thicket | 35 | Scepter of the Pious |
Pitioss Ruins | - | Black Hood |
After beating the game and some of these dungeons, you'll be able to get the Sealbreaker's Key! This allows you to return to many of these dungeons, and unlock a secret door near the end of the dungeon that delves into a deeper and harder maze boasting even tougher enemies.
After completing the game, and clearing Balouve, Daurell, Crestholm, and Costlemark, travel to the Meldacio Hunter HQ in Cleigne and speak with Ezma to learn of these more challenging dungeons.
Dungeon Quest | Recommended Level | Reward |
A Menace Sleeps in Keycatrich | 55 | Hyper Magnum |
A Menace Sleeps in the Grotto | 65 | Executioner |
A Menace Sleeps in Fociaugh | 65 | Enhancer |
A Menace Sleeps in Daurell | 72 | Precision Lance |
A Menace Sleeps in Balouve | 78 | Death Penalty |
A Menace Sleeps in Steyliff | 86 | Flayer |
A Menace Sleeps in Crestholm | 92 | Gigas Bangle |
A Menace Sleeps in Costlemark | 99 | Dark Matter Bracelet |