Bug? Saving changes in designer does not update version being debugged.

JohnC

Expert
Licensed User
Longtime User
If I leave the designer open while I am in a rapid debugger mode, and I then make a change to an activity using the designed and then "SAVE" it, even if I click the Restart (F11) icon, my change will still not be sent to my device.

And a lot of the times, even if I stop the debugger completely and then click the RUN (F5) button, the change will still not be sent to the device.
 

JohnC

Expert
Licensed User
Longtime User
This bug is intermittent

The latest time it happens, all I did was change the text on a button in one of the activities and did a save.

But (in case this helps) when I would click the Restart button, it would restart the project on my device REALLY quick. But, after trying it a few times, then all of the sudden, it appears B4A finally goes through a full-compile, that when my change is reflected.

So, it seems that when this bug happens, a "restart" does not do a full compile and does something else that completes way faster then a full-compile.
 

JohnC

Expert
Licensed User
Longtime User
Yup, I did have Auto-Save enabled, and I had DebuggerForceStandardAssets: true because the fonticons where missing from the MSMaterialDrawer I was using.
 
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