Drowned Crew
The Drowned Crew is a boss that resides in the Cove dungeon. When the fight first starts, the boss will pull a random team member to the frontline and summon a Drowned Anchorman with a buff granting a high amount of PROT and resistences. It will always do this at the beginning of a turn if there is no Drowned Anchorman at the current time. It's best to deal with this enemy after it uses its move, "Heave Ho!", because it immobilize the party member in the first position from moving as well as cause them to take stress damage over time and healing the Crew as long as the party member is immobilized. However, when it does use "Heave Ho!", it will lose the PROT bonus meaning you can kill it at that point. However, if you think you can do it, you can stun the Anchorman from doing the move and focus on attacking the Crew, although it has a fairly high amount of Stun resistance.
Once you've done that, simply continue to hit the Crew until they're dead, as the moves they have are not very strong to point out any weaknesses against. Crusader and Plague Doctor are great party members for this fight, as Crusaders can deal a high amount of damage to the Unholy enemies and Plague Doctor can Blight the Crew very easily. Having characters that are weak to being shuffled in the party, as "All Hands on Deck!" will be very annoying to deal with.
Skill Name | Description |
---|---|
All Hands on Deck! | Pulls a random party member to the front of the team, summoning a Drowned Anchorman with a buff to PROT and resistances. |
Mutiny | Attacks a random character dealing minor damage, having the chance to debuff their DMG and CRT. |
Drink With The Dead | Deals minor damage to a random party member and deals 10 Stress damage. |
Boarding Cluth | Deals a moderate amount of damage to a random member of the party, having the chance to cause Bleed. |