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Masatsugu Saito discusses main character design in Xenoblade Chronicles 2

by rawmeatcowboy
29 November 2017
GN Version 5.0

It's nearly time...Nintendo Switch's next big adventure, Xenoblade Chronicles 2, arrives on December 1st. Before you begin your Alrest expedition, though, why not find out about the creation of some of the game's key figures with main character designer Masatsugu Saito?

Here's what Mr Saito had to say:

Hi, everyone. My name is Masatsugu Saito. I am in charge of main character design for Xenoblade Chronicles 2. I have been given the opportunity to write about main character design through this development blog, and would like to discuss the thought process that went into these characters, broken down across a few blog posts.

I first heard about plans for Xenoblade Chronicles 2 around February 2015. First, I structured an outline of the characters by reading director Takahashi Tetsuya’s plot. Then I participated in screenplay conferences with Takahashi Tetsuya, Takeda Yuichiro and Hyodo Kazuho to start expanding on my character drawings. Rex and the other characters seemed very lively in the screenplay and plot. Their emotions were very clear, and every word they said was very moving.

Full feature here

 
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