Nvidia's Distinguished Engineer Tom Petersen and Senior Director of Engineering Rev Lebaradian who shared their thoughts about it, and confirmed that Nvidia is not part of it, will not support it, and there are - at least to them - no big benefits from using it.
Nvidia writes:
The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.
The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"
Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.
I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.
AMD launches the Ryzen 9 9950X3D for $699 & Ryzen 9 9900X3D for $599, offering the best-in-class gaming & content creation CPU performance.
X3D really turned around AMD's cpu prospects. I wont touch intel now, vs 10 years ago I wouldn't imagine going anywhere near AMD cpu's for gaming only.
I guess the real question is how many compatibility issues will arise from their motherboard chipsets? also the selection of motherboards for AMD is more limited too. Which often limits what kind of form factor build you want. Last time around I avoided AMD due to their chipsets having horrid USB3 support with accessories. You tend not to see these kind of issues being talked about, it ends up just being games and synthetic benchmarks.
AMD and Sony co-develop FSR 4 upscaler under Project Amethyst, enhancing visuals and performance for future PlayStation consoles.
Clearly there was a colab as every game used to demo the tech was a WWS game. And of course they alluded yo this as far bask as the Pro Tech deep dive.
This means that PSSR is probably a lightweight CNN version of FSR 4 which would make sense due to the Pro and PS6 being AMD cards. The biggest relevant difference in the PRO and the RDNA 4 cards being that the PC cards have 3x+ the TOPS.
They both deliver good results with FSR4 having a better denoiser.
The question is, is PSSR going to be replaced by FSR4 on future playstation consoles and is the PS5 Pro FSR4 capable?
I was going to build a PC soon with a last gen and card but this makes me think I should wait to make sure I get the best experience in the next generation as well.
I guess I'm going to be all in on AMD which is the opposite of what I would normally lean towards.
Nvidia are on board with DX12 and won't support Mantle because it's from a rival[AMD]
Shocking.
lol
fools, it seems they are content to segregate rather than unify gaming on pc.
Surely having all cards support all api's would lead to better optimisation for everyone in the long run.
nVidia is a joke. My laptop has an nVidia card in it, but thats the last time I get anything from them. Ever try using 3d with their cards? "oh, we're sorry, you have to have a specific card/monitor/driver set up thats nVidia nVision certified. Yeah, we know your card plays the game at 120+fps, and you have a 3d monitor, but you see, we didnt write our name on the box, so you cant use it." F nVidia. Never again.They can take their BS and put it where they get their policies.