Ubisoft, in their efforts build up the hype for Assassin’s Creed Unity, allowed some streamers on Twitch to play through some of the game. The question is, however, does Unity live up to that hype, or is it all just a flash in the pan? Here are a few takeaways from the first several hours.
Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"
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GF365: "Since the first Assassin’s Creed game, there have been entries up until now. There are more than a few titles that are far from an ideal stealth game. Let’s discuss why 2014’s Assassin’s Creed Unity is one of the best games in the series."
Glitchy as hell and flat story, nah this aint it. AC2, brotherhood and 4 were amazing games in every respective
After constant glitches Arno being boring nah I am good I skipped Unity. I will always like the Ezio trilogy, Black Flag, Rogue, Odyssey, Syndicate. I use to love the franchise but now it feels stale and boring. But my list of favorite entries into the franchise will vary from other players favorite entries.
It’s funny because, at launch, it was universally panned for being unplayable. It’s a great game that holds up today. I’m glad they fixed it.
The only good things i remember from Unity are pretty graphics and really good descending mechanics (even though it sometimes didn't make much sense, when your character can drop down from like 10 meter height onto a flagpole perfectly).
Game is glitchy to this day, i was playing in it years after the release date (with all the DLCs) and it's still broken. You had to reload missions too often for my taste (characters do not spawn, you fall through the floor, getting stuck in falling/sitting/aiming animation, hidden blade stop working, assassination target running away at the start of the mission). Story was meh, searching for all the treasures wasn't enjoyable at all. Coop was pretty much useless, i've beaten every coop mission in solo. Helix rifts were awful as well.
Not saying i hate this game or anything, but it got too many problems.
Assassin's Creed (i know it's a controversial opinion) and Assassin's Creed 2 are still great to this day.
Yeah first one freamreate
I'm only about 3 hours in but I'm pretty disappointed so far... Framerate really is terrible (playing on PS4), Combat feels incredibly slow thanks to the animations that look like you're swinging your sword underwater (they're literally that slow). Idk so far the story seems pretty blah but I won't really pass judgement until I get farther in.
The uPlay crap is ruining the game though...seriously. Chest's that I can't open unless I download an app on my phone...are you kidding me Ubi? This literally might be the last game I get from them. They just can't get PS4 and Xbox One right apparently. If The Division doesn't deliver I really do think I'm done with them.
Who the hell wrote this? First off about the frame rate.... It can't even run smoothly at 30 fps let alone 60 fps and its already at 900p.
Then this:
"Even worse, although the game should be locked at 30fps, some of the more complex scenes – such as those with huge battle sequences featuring massive explosions and particle effects, or giant mobs in the streets setting fire to buildings and marching for the heads of the royalty, can make the game chug and drop frames."
Simply "locking" to 30 fps doesn't stop this. If the gpu/cpu/apu is getting overwhelmed, its still going to drop frames. I mean if the fix was that easy then why aren't most games at 60 fps?? "Hey so I can't get the framerate to really smooth out" "oh here, just lock it to 60 fps and MIC DROP". Give me a break.