The final Caffeine pre-release demo has been released!
The purpose of the pre-release demo is give all of you an early look at the atmosphere, visual style and the beginnings of the narrative.
In a somehow “calm-before-the-storm” tweet war, Brad Wardell and Dylan Browne discussed which game was actually the first one that took advantage of Microsoft’s new API.
Who gives a $hit? Both games look very average at best, Caffeine looks like a mediocre Alien Isolation ripoff and Ashes of the singularity looks like Supreme Commander Forged Alliance with more things on screen. And people will most likely care when AAA games are the ones implementing DX12 technology.
Incandescent Imaging announced today that science fiction adventure title Caffeine – Episode One is the first DirectX 12 title to be released.
VRFocus reports on Incandescent Imaging's episodic sci-fi horror title Caffeine, which has just released Episode One to the Steam digital content platform.