280°

Resident Evil 7 Not To Be Survival-Horror?

Capcom do appear to be keeping their stance from recent installments of the Resident Evil franchise about what genre the game should fit in to. The justification of Capcom for making and maintaining this decision is that it is harder now to market a AAA survival-horror game than an action one. The franchise has been changing its formula gradually since it started, but with major changes occurring with Resident Evil 4 and 5. Resident Evil started out as a pure survival-horror game that was critically acclaimed for managing to maintain tension when walking down a corridor for about 10 minutes at a time.

Snookies123450d ago

So... Like the previous two games?

XiYakushijuAkeginuXi3450d ago (Edited 3450d ago )

They should just rename it to Shoot teh Zombie 7 or Evil No More 3

Ezz20133450d ago (Edited 3450d ago )

who would want survival horror games when you can play against Zombies who have a brain and can think to take cover and able to hold machine guns and RPGs ?!!

and instead of those zombies using that brain by going to Burger King and eat like normal people ..they just want to eat your brain

Who would want to play a game that make sense
when you can play a game where there is no cure if you get bitten by a zombie but the character you play as get bitten billion times and just use a herb to cure him self in matter of sec ?!!

Amazing stuff
thank you Capcom
you saved gaming

Lord_Sloth3450d ago

With the game split between Revelations for the less action based intense settings and the main entries being geared more towards the crowd that enjoyed 5 I'd say it's fine as long as Capcom can keep Revelations as good as the previous entry.

XBLSkull3450d ago

Survival horror stopped at RE4.

InTheLab3450d ago (Edited 3450d ago )

Would have hoped they'd be influenced by The Last of Us instead of Gears of War or other Brofests. Capcom won't be happy until Street Fighter is an FPS and Megaman has QTE's and bullet time...

BISHOP-BRASIL3449d ago

RE4 was just as crappy as the other action oriented ones, I don't get why people defend it.

Fight on daylight. Annoying companion. Buying weapons in the middle of a Zombie Apocalypse. Zombies with weapons. Zombies will calmly stop in front of you before attacking, they will also wait for their turn to attack. Zombies apparently can communicate, in fact, they speak spanish... Oh, and they are not actually zombies. This is all RE4, I sh!t you not!

+ Show (2) more repliesLast reply 3449d ago
IGiveHugs2NakedWomen3450d ago (Edited 3450d ago )

I don't think Capcom knows what survival horror is anymore. If they would just stop catering to casual gamers they probably would be able to make a great game. Instead of making crap that combines elements of lost planet with dead rising, Capcom should create a SURVIVAL game that builds off of Dragon's Dogma's model and stop trying to make games that cater to smartphone gamers!

Bill_Willson_CIA3450d ago

Last 3 games.

RE4 started this shitty trend.

-Foxtrot3450d ago

Just like Revelations 2 then judging by the look of it

+ Show (1) more replyLast reply 3449d ago
Ezz20133450d ago (Edited 3450d ago )

Nooo, don't shoot your self ...it not worth it

you can still enjoy the life of being a gamer and the amazing gaming comm....GIVE ME THAT GUN TO SHOOT MY SELF

Gore-Content3450d ago

When was the last time RE was Survival Horror?

Ezz20133450d ago

the last great RE game for me was RE3

Nemesis was amazing and fearsome monster

Minute Man 7213450d ago

Bought it off a PSN sale for $1.49 a while back, love the classics

jackwei223450d ago

Yeah or RE Code Veronica.

ShaunCameron3450d ago

People haven't gotten out of the PS1 era.

Ares84HU3450d ago

Because back than, RE was actually good.

ShaunCameron3450d ago

@ Ares84HU

Or good for its time since that was the best Capcom could do with the technology of the day. And even then, Capcom wanted to move RE onto the action genre.

WeAreLegion3450d ago

Revelations. It was definitely horror.

Roccetarius3450d ago

Revelations was Horror? That's news to me.

MKDA_Scorpion3450d ago

Code Veronica. Well, you had RE, RE0, RE2, RE 3 became kind of action, RE Code Veronica was pure survival horror, then RE4 was 60% action 40% survival horror. RE5 would of been better if it wasn't called RE5 (Gears Of War Africa), RE6 was just 80% action 20% QTE's.

Revelations was leaning more into survival horror but it had the feel of a Spanish soap opera.

+ Show (3) more repliesLast reply 3450d ago
paddy953450d ago

Make it a fighting game like smash bros! All the RE characters and infected.

All_Consoles3450d ago

Dead franchise for a dying company

dasbeer883450d ago

There will come a time in the future when Capcom will go bankrupt or sold to another company.

meganick3450d ago

Indeed. It's sad watching this once great company die a slow death due to greed and incompetence.

Show all comments (65)
150°

Resident Evil Fans Discuss Whether They Prefer First Or Third Person

Players have long debated the merits of third-person as opposed to first-person perspective in games and the topic has recently resurfaced on Reddit, this time concerning the long running Resident Evil series. The discussion so far has generated somewhat heated opinions from users on both sides of the argument.

Resident Evil has a long history of using both perspectives, with some entries in the series like Resident Evil 2 and Resident Evil 3 offering players a third-person view, while others like Resident Evil 7 provided players with a first-person perspective. Some fans believe third-person allows for better visibility and control over the character, while others believe that first-person immerses you more deeply into the game's atmosphere.

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thegamer.com
-Foxtrot369d ago

Third always

It's what it's always been and how it's meant to be played whether it's fixed camera angles or over the shoulder.

Rockstar368d ago

There was a time when I would have agreed but if you've got a vr setup the 1st person RE's are on another level.

That being said, they can both exist because they're both fantastic.

Babadook7354d ago (Edited 354d ago )

Exactly. If there was no VR version available or possible I’d say 3rd person. But because of the extreme heightened immersion, VR trounces the flat screen version, so 1st person please.

Sonic1881368d ago (Edited 368d ago )

They should have the option to have both going forward imo. But I do prefer third person view

Levii_92368d ago

I love both and the new mainline RE games should stay in first person for at lest one more game that’s why i hated that Capcom for some reason added third person in RE8 .. like why ? What was the point ? It just lost what made the new games unique and different. Re7 is a gem and already such a classic, it’s RE1 of this generation or well the prevous generation i guess i should say and RE8 is bonkers and so fun. Such great games.

Goozex368d ago

First person. It just ramps up the intensity for me

Show all comments (22)
50°

What horror franchises could learn from Resident Evil

Resident Evil has remained the most popular horror franchise in video games for a long time. These are the reasons why.

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pcinvasion.com
-Foxtrot506d ago (Edited 506d ago )

The remakes are good examples

Resident Evil 2: "Here's how you do a remake"

Resident Evil 3: "Here's how NOT to do a remake"

NecrumOddBoy506d ago (Edited 506d ago )

I think RE3 was actually pretty good but just short and flawed a bit. If Capcom would’ve just put the RE3 campaign and it’s dodge mechanic into RE2 (maybe called it RE Raccoon City Chronicles) and placed the the game in a canonical order LEON A, CLAIRE B, JILL C; then dropped the multiplayer nonsense, it would have been the most perfect package. I enjoyed RE3’s ties in to 2 and they streamlined it well. It just was a flawed deliver.

-Foxtrot506d ago

Oh don't get me wrong, it was a good game but compared to RE2 it was a step back

It was lazier, felt rushed, shorter in comparison and totally the wrong way for Capcom themselves to do a remake

Luckily they got the memo because I'm sure I read RE4 was supposed to be done by the team that did RE3 before they rebooted development.

RE3 needs a directors cut, it needs to be longer, they need to include the choices, add the other locations in by expanding/reworking the current story and also rework how Nemesis works. I want to explore more the city, even if areas have nothing to do with the main objectives and only exist to explore for collectibles or to find new gear.

staticall506d ago

Punching huge bolders while being in a volcano sounds cool on paper, but looks very dumb.
More QTEs = worse experience (RE6 mostly)
Sometimes big doesn't mean "better" (RE6 bosses mostly)
Not every game's suppose to have a multiplayer component (RE3 remake, Umbrella Corps). But sometimes it just works (Outbreak)
Small stamina bar for melee attacks is dumb (RE6)
Locking better skills behind drip-fed skill point drops is awful (RE6)
Do not give your flagship IPs to outside studios. But if you did, heavily control the game quality and direction (Resident Evil: Operation Raccoon City)

FallenAngel1984506d ago

For me Resident Evil’s biggest impact on the gaming medium will always be that over the shoulder control scheme pioneered by RE4

80°

Death in the Family: A Look Back at Resident Evil 7

VGChartz's Evan Norris: "With Resident Evil Village out imminently, it seems like an ideal time to revisit its immediate predecessor, Resident Evil 7: Biohazard, a game that steered the franchise back to its roots. After replaying the game this past week, I can say with confidence it remains one of my favorites in the long-running series, due to its scary and disturbing atmosphere, challenging boss battles, twisting narrative, breathless action, and old-school survival-horror gameplay. It's certainly not perfect — there isn't much enemy variety and the final boss is a letdown — but overall it's a great game worthy of the name Resident Evil."

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vgchartz.com