PlayCanvas Browser-Based Game Engine Open-Sourced
For the past three years Mozilla's partner PlayCanvas Ltd has been developing a JavaScript-based WebGL-using game engine that is like "unlike anything that had gone before" and today they have open-sourced this browser-based game engine.
The PlayCanvas Engine is a JavaScript library for building video games and includes graphics, physics, animation, audio engine, input device support (gamepads included), and an entity-component system. The WebGL-based graphics with this engine supports model loading, per-pixel lighting, shadow mapping, and post effects.
PlayCanvas was designed to be incredibly fast while HTML5, WebGL, and JavaScript based. Those interested in more information on this open-sourced browser game engine can view the announcement on Mozilla Hacks. Advanced information on the engine itself is available at PlayCanvas.com along with a swoop demo. The developers claim it's the "world's easiest to use WebGL Game Engine."
The PlayCanvas Engine is made available on GitHub under the MIT license.
The PlayCanvas Engine is a JavaScript library for building video games and includes graphics, physics, animation, audio engine, input device support (gamepads included), and an entity-component system. The WebGL-based graphics with this engine supports model loading, per-pixel lighting, shadow mapping, and post effects.
PlayCanvas was designed to be incredibly fast while HTML5, WebGL, and JavaScript based. Those interested in more information on this open-sourced browser game engine can view the announcement on Mozilla Hacks. Advanced information on the engine itself is available at PlayCanvas.com along with a swoop demo. The developers claim it's the "world's easiest to use WebGL Game Engine."
The PlayCanvas Engine is made available on GitHub under the MIT license.
7 Comments