360°

DirectX 12 50% Reduction In CPU Overhead Doesn't Result In Enhanced PopcornFX Particle Effects

Much has been made about the benefits of Microsoft’s recently revealed DirectX 12 API. While some proclaim its capability of increasing performance for the Xbox One, others have doubted whether it can actually do much more than increase the efficiency of the hardware.

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gamingbolt.com
iDadio3995d ago

It'll make a difference I'm sure but I'm not expecting anything that noticeable.

Bigpappy3995d ago

So how exactly is a difference, if it is unnoticeable?

iDadio3995d ago

I did not say unnoticeable.

3995d ago
MysticStrummer3995d ago

When exactly is unnoticeable?

BG115793995d ago (Edited 3995d ago )

It's unnoticeble as 1080p and 720p difference that some defended has not perceptible.

Omegasyde3995d ago

Pappy stay on your meds.

Your reply make zero sense.Sorta, like when you accuse people of trolling even though they are not even mentioning consoles.

Docknoss3995d ago

Well this is Gamingbolt.com... lot's of clout in the gaming industry, when gamingbolt.com speaks everyone internet wide stops and listens.

lokirevamped3994d ago

I guess if you close your eyes and rely on your ears aka Fanboy\Fangirl goggles.

Jazz41083994d ago (Edited 3994d ago )

Big Pappy do not loose track of what site you are on and the fact this is a gaming bolt article. They along with the way n4g had been heading are become known fanboy bottom feeding sites. They do not report news they report whatever bring them hits. I went to school for journalism yes I am a nerd and in Journalism 101 the first thing we learned is you report only the facts and you keep your own bias out of it. There is a reason n4t and gamingbolt and dualshockers are above average in opinion pieces. I also wanted to say I respect your opinion and I myself have been on n4g for now over 8 years and I have seen it evolve in to what it is today and my hope is people will grow up and see how ridiculous this is as a gamers should stick together no hate on one another. No one knows yet but Microsoft how directx 12 will reflect on the the one but almost everything I have read including from major manufactures of chips that is will be a substantial improvement.

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Bzone243995d ago

@idadio

I guess if anyone would know it'd be you. /s

MYDEATH213995d ago

dun dun DUN

To get me to buy an Xbox Microsoft needs to drop it's price to about $300 and lose the camera I don't want to pay for.

Bigpappy3995d ago

They don't want your money its got stuff on it.

Prime1573995d ago

Pappy, if you think a company like ms, Sony, etc doesn't want his, hers, none or your money, then maybe that's why people respond the way they do to you... :/

Market share means a lot to investors/share holders, and that means getting OUR money.

denawayne3995d ago (Edited 3995d ago )

This article is so irrelevant. Let's go interview a dog about what he thinks about carrots.

Edit: I get it. The article is trying to show that there will be no enhancements because of DirectX. My point is this software doesn't use DirectX in the first place.

christocolus3995d ago (Edited 3995d ago )

I agree with you.. from the guys comments(which ive quoted below), he notes that the improvement is great but their middleware doesnt make alot of draw calls to the graphics driver hence it wont matter much.

“We intensively use the CPU, but make very few calls to the graphics driver. Therefore, while this improvement is great when you have lots of drawcalls, in our case, it will be like removing a droplet from the bathtub."

For those wondering what a drawcall is

Draw Calls are the number of GPU (graphic processing unit) calls the engine needs to make to render all the objects in your scene. In short this means for every unique texture, material(the component that renders the texture on the object) and object the GPU must make another call. ...

Actual games use a lot more drawcalls hence game devlopers will find Dx12 alot more useful.

christocolus3995d ago (Edited 3995d ago )

Sorry double post.

corvusmd3995d ago

Exactly, so because this middleware doesn't rely much on what DX12 does....uh so what...yet he say that he's really looking forward to DX12. The title is a little misleading.

OwnageDC6503995d ago Show
Josh1013995d ago (Edited 3995d ago )

Yes, DirectX12 will help with ease of porting. But this will NOT make the system drastically perform better. It will streamline porting, but that's about it. This will not make up the deficit between the power gap the XboxOne has with the PS4. Will not magically make the CPU and GPU perform on par or better than a more powerful set. Just, no...
Edit
Of course downvotes. Pfft. This is along the same lines of "Teh Cloudz" nonsense. Just something to bolster buzz. Get your head out of your bums.

3995d ago Replies(3)
kickerz3995d ago

What animals do u have on your server farm?

Charybdis3995d ago (Edited 3995d ago )

Agree that dx12 won't improve hardware performance but it can improve software performance but so will opengl and its custom solutions.

Dx12 will be backwards compatable with dx11 and multiple cards but will also offer some features which require new/fully supported hardware ;functionality such as new blend modes and 'conservative rasterization' (and likely some more announced hardware specific features).

Don't know if xb1 hardware has full support for dx12 but can be important to consider when buying new cards.

XBOTTOX3994d ago

dude if you are C+ and C++ certified and "work with server farms" like you claim, then 1)you wouldnt be denying the cloud and 2) you wouldnt be calling it 'TEH CLOUDZ'.

Are you sitting up and saying that people havent been using the cloud for animation and things of that nature?
That they dont use it to offload the workload of doing things such as calculated physics and animation?

Just clarifying

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50°

The cosmic horror/card/RPG "The Horror at Highrook" is coming to PC via Steam on May 1st (2025)

"The Washington-based (the US) indie games publisher Outersloth and Brighton-based (the UK) solo indie games develeper Nullpointer Games, are today very proud and delighted to announce that their cosmic horror/card/RPG, "The Horror at Highrook" is coming to PC via Steam on May 1st (2025)." - Jonas Ek, TGG.

50°

The co-op heist adventure “Monaco 2” is now available for PC and consoles

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70°

Capcom Fighting Collection 2 is a Retro Fighter's Dream | COGconnected

COGconnected got to go hands-on with 3 of the games found in Capcom Fighting Collection 2 heading to all consoles and PC May 16.

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cogconnected.com