140°

GameStop ad (9/17 - 9/23)

This week's GameStop ad has gone live.

Read Full Story >>
gamingeverything.com
20°

After All That, Stellar Blade's Eve Is Nothing Like We Expected

Stellar Blade fans wanted Eve to stick it to the man, but she feels too tame and most reactions say she should have gone further.

Read Full Story >>
thegamer.com
50°

Helldivers 2 players clearly don’t care about saving Choohe

Helldivers 2's new Major Order will let PS5 players unlock one of two new Stratagems, and there's already a clear winner rising up.

Read Full Story >>
theloadout.com
thorstein10h ago

Choohe is locked behind another planet forcing players to liberate 2 planets and the reward for Penta is a weapon, not another stratagem so it makes sense.

If the weapon were on Choohe, that would be liberated.

60°

Xbox Reportedly Working to Release Next Fallout Game "Sooner Rather Than Later"

According to a new report, Xbox knows the next Fallout game has to release sooner rather than later and is working on it. Following the release of Starfield, Bethesda Game Studios is now working on The Elder Scrolls 6. And this is what it's going to be doing for the next several years. This means the next Fallout game is probably not going to be out until the 2030s unless something changes. To this end, Xbox knows it has to change something and get something out sooner.

Read Full Story >>
comicbook.com
Profchaos26m ago

Just bring the quality and hopefully some gameplay refinements.

Like build a new engine if you make me have a 45 second load to enter a building and exit a building on 9th gen hardware to your game is just taking the piss it's absolutely down to the engine and not the hardware it should have been possible to eliminate this load on the PS4 Xbox one but they failed to while other games like witcher 3 and GTA v had no problems with this.

Like all Bethesda games they really need to also address the ultra stiff character animation the dialogue scenes are not great and even in starfield they were substandard compared to other games look at how character interactions are done elsewhere it's far more engaging when you are not standing still talking