GearNuke: "Over the years, video games have introduced us to a number of amazing characters that have made a home in our hearts. Characters so interesting and lovable that I need not even mention their names for you to realize who I am talking about. Well, here’s another character entering the world of video games pretty soon. And I think you’ll like him."
Playeressence was fortunate enough to catch up with the CEO of TAPRR studio, Chris Laurent this week. They have a brand new game on KickStarter called SumoBoy, and the title has a real unique spin to it. As it’s KickStarters’ first anti-bullying game, with a nice Japanese style and isometric view of combat.
8 or 9 hours? Why not 20 to 24? We aren't playing on smartphones, we're playing on gaming consoles.
Why would it be hard or extraordinary to get a game that basically looks about like DeathSpank in graphical complexity to render at 1080P and 60 FPS?
Garrett from The Koalition writes:
Welcome back for the 26th issue of The Koalition’s Kickstarter Weekly. I’ve included this week three projects that provide a little kick. Caffeine is a horror game that could possibly serve as a substitute for the real ingredient that makes coffee so special. SumoBoy is a game that pushes back against bullying. And Shiness is a JRPG that has a more powerful graphics than its competition. Kick back and enjoy the trailers!
New Kickstarter Sumoboy is touted as an anti-bullying game but, with stylized combat and a rich, japanese aesthetic, Sumoboy is so much more.
Dammit. I saw "Mag" in the title, automatically thought of MAG, and got excited at the prospect of a sequel.