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Skara: The Blade Remains – Early Access Preview / Gametactics

Eric Kelly of Gametactics, checks out the early access of Skara: The Blade Remains. The game is a multi-player focused PVP melee action game. In the preview build, I could play either Free-for-All or Team Deathmatch modes. Since I had trouble joining a game, I was left with the option of hosting my own game, and had to make use of bots. The number of bots could be set up to three. The game is split in-between two factions. The Kharn, and the Durno. The Kharn seem to be tribal people, while the Durno look like your typical medieval looking people, replete with armor. The Kharn also use crude but brutal weapons. There are other factions that the full game will have, but these were the only two available.

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gametactics.com
sunginmew3575d ago (Edited 3575d ago )

looking forward for this game

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First Impressions of Skara: The Blade Remains - Any Button Gaming

Skara: The Blade Remains, developed by 8 Bit Studio is being promoted as a community-drivenMOV (Multiplayer Online and Versus) game powered by Unreal Engine 4. First impressions of the preview videos had me very intrigued and excited to try it out.

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ab-gaming.com
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The “Cataclysm” is over, and the new heroes of Skara have been forged with it

SKARA - The Blade Remains has just released the Patch 0.7.2 for its Free-to-Play Open Alpha. This third person melee action game has been developed for the last four years by a small team based in Barcelona and promises a challenging and furious gameplay with an innovative approach to Lore and player engagement.

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indiannoob.in
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Skara - The Blade Remains: Early Access Preview | Ratsplat Gaming

An objective look at the early access of Skara - The Blade Remains along with some personal thoughts. Jordan says "Arena brawlers have been fun for me throughout the years, highly dependent on the types of characters and classes that you can play as. I’ve always been a supportive player so when a game only has different looking damage dealers, I don’t even want to bother with them. Skara somewhat has supportive classes, but everyone is still focused on being able to deal damage. There is also barely anyone ever playing the game, so I was only able to experience playing against the AI. It’s hard to say much about a game when it still requires a ton of development, but the payment model should definitely be different at this stage. It would make sense for a game in early access to charge for cosmetics, especially a free to play one, but when a game is in such an early state you should never charge for the ability to unlock stuff faster. Ignoring the whole morality of charging people money and figuring out whether or not it is pay to win, along with the fact that you can’t spend the exact amount to unlock something, makes it a whole lot harder for the community to test every aspect of your game to let you know what needs fixes."

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ratsplat.com