Drydwen from 3rd-strike writes:
"A game developer once told me that you cannot design a game without being inspired by other similar games and this truly shows in this comparison. Obludia clearly shows that the basic concept of the game is similar to The Binding of Isaac, as it is to many other games, however I do not feel like it is an exact clone of Edmund McMillen’s game."
The online multiplayer beta for The Binding of Isaac is offline until further notice after someone data-mined the latest build.
Nathan Lynch for SG: "On the 10th anniversary of The Binding of Isaac's release, I look back on what the game has meant to my life."
Happy 10th Birthday Isaac! The Binding of Isaac really is one heck of a rabbit hole of a game, and even more of a time sink.
At the end of Mental Health Awareness Week in the UK, ABG's editors open up about their own experiences, and look back at the Video Game industry's sordid past, and the advances made in recent years in tackling this most sensitive of subjects