New game: Flappy Bird ZX
At last I finished it :)
Flappy Bird ZX
The download:
http://www.sendspace.com/file/odftvw
Press space to go up faster and faster, release space to fall down, that's all. There is also a lot of inertia so you'll need some practice.
If you know the original Flappy Bird (who doesn't :)) you'll see that the game mechanics are a bit different from the original. Please don't complain about it, I found the original game really frustrating and unplayable and wanted to do it my own way :)
There is an AY music present, taken from huge Russian archives. I like it but you can always turn it off.
There are also "levels". After 32 columns, the background colours change and it's new level. If anybody ever reaches 255 columns, there is congratulations message waiting for you.
Have fun!
Flappy Bird ZX
The download:
http://www.sendspace.com/file/odftvw
Press space to go up faster and faster, release space to fall down, that's all. There is also a lot of inertia so you'll need some practice.
If you know the original Flappy Bird (who doesn't :)) you'll see that the game mechanics are a bit different from the original. Please don't complain about it, I found the original game really frustrating and unplayable and wanted to do it my own way :)
There is an AY music present, taken from huge Russian archives. I like it but you can always turn it off.
There are also "levels". After 32 columns, the background colours change and it's new level. If anybody ever reaches 255 columns, there is congratulations message waiting for you.
Have fun!
Post edited by Ralf on
Comments
the inertia is less likeable but you get used to it
My High Score is 13 !
:D
https://www.facebook.com/groups/1694367894143130/
I?ll test it later. :)
Seriously, though.... it's really hard! I've managed to get about 6 as my actual high score so far. It definitely handles differently compared to the original... on which my high score has yet to reach double figures! So, basically, just as hard, but in a different way!
thanks for the game!!!
Also, added to the 2014 game list now. (link see sig)
Games List 2016 - Games List 2015 - Games List 2014
p.s. it's fun. sorry, have to go, must try it one more time?
Will show it on the Commodore meeting this weekend in Vienna (They wrote on the homepage that Sinclair machines are welcome too).
Nice and smooth with a jaunty little tune.
(and a walkthrough already?!)
Only 17 so far. Tough cookie this game.
Great work :)
My own record is about 80.
Remember:
- In original Flappy Bird you had to tap the screen or whatever very fast and often
- Here don't be afraid to hold or not to hold space for a longer time. The bird doesn't raise or fall down so quickly as in the original. Thanks, it's actually 50 fps. It may seem an easy game possible to write in 10 lines of Basic but if you want to do it properly it's not so easy anymore ;)
*in the same way that farting the Bulgarian national anthem backwards is easier if you stand on both legs rather than one
I like the music, perhaps it needs an AY version of this though:
The bird control it so easy... well, it's not hardcore.:D
I reached 20.
A great version! Congratulations.
D'oh!
I think I'm the only person here that hasn't played the modern version! I'll have to find a young pup at work to show me.
Great work. I can see there's a bit of PUSHing going on, but it doesn't look like the whole screen is being redrawn. Care to share the technique you're using?
my spacebar is taking a pounding. option to define another key would be cool
good work ralf
btw who programmed the other version of this we were all playing a while back, with the same sprite for the bird but crazy gameplay and movement? ( or did I dream this?)
I was too slow to grab the screen but check the high score:
Time to throw the towel in.
Yes, it doesn't redraw the whole screen
Actually for columns only left and right edges are redrawn. The scrolling is by 2 pixels.
So it draws on left column side in following frames:
00000011
00001111
00111111
11111111
and on the right side - moving and clearing
11111100
11110000
11000000
00000000
Then it moves everything one char left. You also have to deal with columns that appear and dissappear from screen - in that case you draw only left or only right edge.
The drawing routine itself is very straightforward, here's the code for one edge:
And it turned enough to obtain full speed :)
Damn cat jumped in front of my screen and screw it up. Addictive little game. I initially didn't like the change of control method, but after a couple of goes got used to it and feel it works just as well. Plays rather like the old flash helicopter game.
An excellent version - congrats.
Great game BTW
Damn! But getting there, and at least I'm now ahead of Lee Spoons :razz:
I love the way the tune develops as you progress.
Also - someone mentioned a define key option, why not just make it every key? Then it would be more playable on the rubber keys, mind you I doubt I'll be doing that with this music (and I'm nitpicking).
Nope, this is all Ralph's code.
I'm out of the race. Just spent another 10 minutes on it and got a high score of 16. The 44 must've been a fluke...
Good job. Thankyou.
Very thanks
...Challenge accepted..! Going to have to pull out all the stops and try to beat Climacus' monster score of 6..
Managed 87 during brewtime at work yesterday. It's funny that I only got my eye in when brewtime was over and it was in the back of my mind I had to go!
This really should be completable as it doesn't get harder, but I still panic when reaching new territory.