160°

Battlefield Hardline – GM Confirms Visceral as Lead on Multiplayer and Single Player

MP1st - Following some of the slight confusion surrounding the teams involved in Battlefield Hardline‘s production, Visceral general manager Steve Papoutsis confirms exactly who is developing what in EA’s recently unveiled Fall shooter.

BattleAxe3961d ago

The idea of this game is interesting, but I'm still playing BC2 and BF3. Too many Battlefield games starting to come out.

showtimefolks3961d ago

it use to be a new BF game meant huge news but now EA will try to turn it into the run of mill Military FPS

sad thing is BF4 still hasn't been fixed and they are already releasing another.

jdktech20103961d ago

To be fair, this doesn't look too run of the mill. The only other game it reminds me of (besides Battlefield itself) is Payday which I've never played. I've heard it's a hell of a time though.

shivvy243961d ago

I went back to bf3, its was far better.

venom063961d ago (Edited 3961d ago )

wow... spoken like a TRUE CoD fanboy... that has to be the STUPIDEST thing thats been put on N4G in a LONG time... so CoD comes out every year, but folks don't say anything about "too many CoDs"... this is FIRST time a Battlefield game has come out a year after a previous one and now is "too many Battleifields"???? GTFO with ridiculous statement.. Point of the matter is, this is a spin-off (like Ghosts, Black Ops, Modern Warfare), and spin-offs are great the longevity of franchises.. Battlefield should've done this long time ago and CoD has been having spin-offs forever.. Cant wait to see more one this one....

Ripsta7th3961d ago (Edited 3961d ago )

So venom you are OK w developers releasing 1 game a year? CoD does it so why can't they right? Actually all developers should do that since you say it adds longetivity to the franchise. They should also have microtransactions for camos because COd does it, so why can't they right??! I don't like the way you think

showtimefolks3961d ago

venom06

here is the major difference

1-Activision have this development cycle figured out

2-Most COD are fun to pick up and play(hence the reason its sold so much, the learning curve is quite steep in BF series)

3-Most COD's aren't broken, their DLC packs don't have to be delayed because the developers have to fix the game via patches over half an year after release

4-I personally hate the yearly releases, but i don't buy COD,BF or AC games. Just not my cup of tea. I am a single player gamer

I was speaking from a different point of view, as someone who doesn't buy a lot of FPS, BF name is a legit brand. People expect quality and support for long long time after release

more power to you if you think its ok. But atleast Activision are going with 3 teams/3 years development cycles instead of 2

+ Show (2) more repliesLast reply 3961d ago
guitarded773961d ago

I agree. I love all the Battlefield games, but it is becoming overbearing with all the titles coming out so fast now. This really isn't on my radar... and Visceral working on the MP isn't really helping.

I wish DICE and Visceral would take a break from Battlefield, and work on the Star Wars games they have going. Hopefully, Visceral working on Battlefield means DICE is working their asses off on Star Wars Battlefront.

venom063961d ago (Edited 3961d ago )

and what's hilarious and stupid at the same time, is that folks aren't even commenting on the fact that this story is about the fact that Visceral is lead on SP and MP with collaboration from DICE... folks ran to this comment section to talk about BF4 (that Visceral had nothing to do with)... Cant wait to see the new and fresh take on the franchise thats gonna come from this game..

XiNarutoUzumaki3961d ago (Edited 3961d ago )

Mm I'm skeptical about this. Viceral games did a really god job with Dead Space 1 and 2. However, DE3 flopped and DE2 MP was meh.

I'll wait and see.

Deadpoolio3961d ago

Ummmm Dead Space 3 did not flop....

Plagasx3961d ago

Well it certainly was not as good as the first 2 that's for sure.

showtimefolks3961d ago

dead space 1 filled the gaps for many left behind by average resident evil games. Dead Space 2, EA tried to make more action and less like original(which fans loved)

for dead space 3 they just F-ed it up, plain and simple. Yes it did flop big time.

XiSasukeUchiha3961d ago

Wait Naruto remember your ordered by me, but yeah Dead 1 and 2 were good , but I disagree on Dead space 3 was alright!

NovusTerminus3961d ago (Edited 3961d ago )

Sad that Visceral got set on this project. I love Dead Space (yes, all of them) and was eager to see their Jack the Ripper project which I assume now is dead, since they are just another FPS team now.

infinitewords3961d ago

Yup, same here. I really enjoyed all of the Dead Space games and seeing Visceral getting taken off doesn't bode well for the franchise.

Alex_Boro3961d ago (Edited 3961d ago )

Great lets make some dead space maps and charge it as dlc

Trunkz3961d ago (Edited 3961d ago )

Thank God!

People keep blaming EA for crap, they only made DICE push the game out early, all the coding and problems have been DICE fault tho, especially the bad netcoding.

Visceral hopefully will do things differently and get it right.

OmegaShen3961d ago

Because anything with EA on it, means buggy games or online problems.

Skate 3 anyone?

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140°

Battlefield veteran reveals hilarious vehicle that had to be axed, it was impossible to balance

Battlefield veteran developer Thaddeus Sasser reveals a cut Segway vehicle from Hardline because it became way too powerful.

Read Full Story >>
videogamer.com
XiNatsuDragnel149d ago

Hardline fans mod that vehicle back in

rlow1148d ago

Mowing down people up and down the escalators……priceless, lol

DaniMacYo147d ago

Haha that would have been hilarious fun. Wish we got some footage though. 🤣

147d ago
110°

Battlefield Hardline designer wishes gamers played its DLC as Visceral “mastered the craft”

Marvel Rivals game director and Battlefield Hardline multiplayer lead Thaddeus Sasser wishes gamers played the latter's DLC expansions.

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videogamer.com
C-H-E-F153d ago

This was one of my harder platinums to get, mainly because the game was the beginning of the Battlefield decline, this game was horrible.

Yi-Long153d ago

DLC for shooters generally splits the player-base between ‘haves’ and ‘have nots’, and it often means that servers became less populated and as a result, many dropped the game completely once that happened …

myDorazio153d ago

Yeah, kind of ironic isn't it. If they had released it a year later with the DLC part of the base experience, it would have gotten a bigger audience.

190°

There’s “no way” EA was going to release Battlefield Hardline 2, reveals multiplayer lead

Multiplayer design lead Thaddeus Sasser reveals that Battlefield Hardline 2 was never going to happen after the backlash of the first.

Read Full Story >>
videogamer.com
TheNamelessOne159d ago

Hardline at least tried to mix things up for the first time in a while. This was pretty much the nail in the coffin for Visceral though.

MDTunkown158d ago

The map were to small for a lot of ideas, riding around two streets was stupid

Cacabunga158d ago

Yet another great decision made by EA. They really know what they’re doing

just_looken158d ago (Edited 158d ago )

The vip mode was a great idea but the whole game had that need more time in the oven feeling. My only big issue with hardline as a whole was the smgs.

But vip plus c4 classic
https://www.youtube.com/wat...

Classic mp hardline video of someone actually using a mic in game very rare too see this today
https://www.youtube.com/wat...

Heck games launch without voip today

GAMERJET158d ago

Hardline was my favorite Battlefield.

Demetrius158d ago

Hardline was fun af, nice size areas to get around in. Got a good 10 hours out of it because I took my time much as I can. Sucha good story and atmosphere

RavenWolfx158d ago

I didn't even know this was something that had been requested. A new Bad Company, oh hell yeah. Hardline? Not so much.

HyperMoused158d ago

Hardline was great for what it was and it had the best MP mode with the moving hardpoints, if you havnt played it the hard points to capture were vehicles, with points earned for how long you are in one, so its this huge mash up of ground warfare and taking out vehicles and getting in one and tearing ass trying not to get blown up...was awesome.

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