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The Strange Growth of Mushroom 11 | Hardcore Gamer

One of the stranger games hidden on the PAX East floor was a puzzle-platformer about an amorphous mass working its way through a side-scrolling wasteland. The green blob could be herded by destroying part of it, causing new growths to quickly sprout from an undamaged side. While the blob was basically stationary and immobile when left alone, erasing one side caused the other to grow, resulting in it seeming to ooze across the land. No matter how quickly you erased the blob it would always have at least one cell left from which the entire mass would regrow in a matter of seconds, but a dip in lava or carelessly brushing against acid would kill it dead. It was a bleak little game, set in a destroyed wasteland of ruined buildings deteriorating against orange skies, but watching the blob flow through pipes and over toxic sludge was morbidly fascinating. The excellent puzzle design that kept pushing the blob's abilities was a big plus, too.

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hardcoregamer.com
ValKilmer3653d ago

The art style of this game is incredible.

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The 2015 Indie Game of the Year

GameCrate lists the top indies of 2015 and crowns the winner of this year's Golden Crate Award.

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gamecrate.com
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9.0

Review: Mushroom 11 Is A Typical Platformer With A Wonderful Fungal Infection | EGMR

AG from EGMR writes: "Mushroom 11 does a lot right. It's well-designed, it's fairly good-looking, it strikes a good balance between calming and challenging. Unfortunately, it plays out in a manner most typical for platformers. It is saved by its unique 'character' and the simple to understand but tricky to master method by which you control it. This is a very good, well-made game that hardly has a unique setting but makes the experience unique with the manner in which you go about navigating the dangers of this desolate landscape."

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Gamers In Beta Podcast 124: Wait It’s in the News

On Episode 124, Mike, Jay, and Corey are joined by Chase, aka AwakenedHeathen, from DadsHideout.com. Mike conducts two interviews this week, the first is with Untame, the devs of the 2D cinematic puzzle platformer Mushroom 11 and the last is with Kevin Cole, an independent developer working on a game called Haque. Topics discussed on this week’s show are Steam Link, Star Wars Battlefront, Witcher 3’s Heart of Stone, Destiny’s microtransactions, puzzle/platformer trivia, and more.

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gamersinbeta.com