Metal Gear Solid V: The Phantom Pain Collector's Edition - PlayStation 4
Model:20302
SKU:4920015
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Description
Kojima Productions ushers in a new era for the Metal Gear Solid franchise with its newest chapter — Metal Gear Solid V: The Phantom Pain — which is set nine years after the fall of Mother Base and the other events in Metal Gear Solid V: Ground Zeroes. The game resumes the storyline in 1984 against the bleak backdrop of the Cold War — and a global crisis is brewing. After lying dead to the world in a near-decade-long coma, you finally awaken as Snake, a.k.a. Big Boss, filled with the thirst for revenge.Set off in pursuit of the shadow group, XOF, as Snake in The Phantom Pain, which features an open-world design, giving you ultimate tactical freedom in carrying out your missions and progressing through the game. Thanks to the Fox Engine, you can enjoy cutting-edge visual technology with photorealistic graphics and cinema-quality storytelling, making it feel as if you're truly part of the action. Delve into the dark nature of combat, exploring intense themes, such as the psychology of warfare and the resulting atrocities. Showcase your skills of stealth in Metal Gear Solid V: The Phantom Pain.
Features
Collector's Edition includes Metal Gear: The Phantom Pain, a half-scale replica of Snake's bionic arm, an original SteelBook, behind-the-scenes documentary and trailers Blu-ray Disc, a map and exclusive Collector's Edition packaging
Features additional game content, such as a Weapons pack with four guns and four personal ballistic shields, a cardboard box pack with three boxes, a Snake Costume pack with four camouflage fatigue outfits and a Venom Snake Emblem
Game content also includes Metal Gear Online items, such as Metal Gear Rex Helmet, AM MRS-4 Gold and WU S.Pistol Gold, and a Metal Gear Online XP Boost
Experience the latest chapter in the Metal Gear Solid V franchise, which takes place nine years after the events of Ground Zeroes and the fall of Mother Base, resuming the story in 1984 with the Cold War shaping a global crisis
Embark on a revenge-driven journey and pursue the shadow group, XOF, as Snake, a.k.a. Big Boss, who has just awoken from a near-decade-long coma
Enjoy complete, ultimate freedom in how you approach missions and immerse yourself in a new level of tactical gameplay thanks to the open-world game design
Explore mature, challenging themes, such as the psychology of warfare and the atrocities that result from those that choose to engage in its vicious cycle, as you unfold layers of cinematic, compelling storytelling
Enter a stunningly realistic world with photorealistic visual fidelity, powered by the Fox Engine
Extend your experience beyond your console to other devices with online connectivity, which allows you to augment the overall functionality and access to the game
What's Included
Metal Gear Solid V: The Phantom Pain
Half-scale replica of Snake's bionic arm
Original SteelBook, map
Documentary and trailers Blu-ray Disc
Collector's Edition packaging
Weapons pack, Cardboard box pack
Snake costume pack, Venom Snake Emblem
Specifications
Key Specs
Edition
Collector's Edition
ESRB Rating
M (Mature 17+)
ESRB Descriptors
Blood and gore, Intense violence, Sexual themes, Strong language
Compatible Platform(s)
PlayStation 4
Software Format
Physical
General
Product Name
Metal Gear Solid V: The Phantom Pain
Brand
Konami
Publisher
Konami
Developer
Kojima Productions
Model Number
20302
Game Details
Edition
Collector's Edition
Genre
Action and Adventure
Game Franchise
Metal Gear
Game Series
Solid V: The Phantom Pain
Certifications Listings & Approvals
ESRB Rating
M (Mature 17+)
ESRB Descriptors
Blood and gore, Intense violence, Sexual themes, Strong language
Customers appreciate the engaging gameplay, compelling story, and immersive open-world environment of Metal Gear Solid V: The Phantom Pain. Many also praised the quality of the collector's edition and its included items, though some felt the included arm replica could have been improved. Positive feedback also highlighted the game's controls and packaging. Overall, the game's strengths lie in its core gameplay loop and presentation.
This summary was generated by AI based on customer reviews.
The vast majority of our reviews come from verified purchases. Reviews from customers may include My Best Buy members, employees, and Tech Insider Network members (as tagged). Select reviewers may receive discounted products, promotional considerations or entries into drawings for honest, helpful reviews.
Page 1 Showing 1-8 of 204 reviews
Pros mentioned:
Gameplay
Rated 5 out of 5 stars
Kojima = Genius!
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This reviewer received promo considerations or sweepstakes entry for writing a review.
It is a masterpiece game and because it is indeed Kojima last Metal Gear Solid game is a most buy. Very happy with my half size Big Boss arm!
I would recommend this to a friend
Pros mentioned:
Open world, Story
Rated 5 out of 5 stars
Masterpiece
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This reviewer received promo considerations or sweepstakes entry for writing a review.
I’m currently about 20 hours into Metal Gear Solid V: The Phantom Pain, Hideo Kojima’s farewell masterpiece produced by the infamous pachinko makers, Konami. And already, this is shaping up to be arguable the best Metal Gear Solid installment yet. Already known for its refined sneaking and stealth mechanics, MGSV: TPP somehow further builds on the control mechanics of its MGS predecessors. This is probably some of the most exhilarating sneaking experience I’ve had in any game.
That is to say that the prior Metal Gear Solid games only allowed me to take one relatively predetermined path from point A to point B with some obstacles and structured sequence of events in between. The Phantom Pain is designed to be a whole lot more flexible, replacing the chapters and segments of old with an expansive list of selectable "episodes". This is familiar territory to those who have played the PSP prequel, Metal Gear Solid: Peace Walker. There are also many side operations, which you may complete using one of the many Mother Base recruits in place of Snake.
Unlike any of the Metal Gears before it, this is truly a vast open-world just waiting to be explored. And that’s going to take some time. 20 hours in and it doesn’t even feel like I’m close to making a dent in terms of the story's plot (which has some amazing plot-twists by the way and Episode 23 is my favorite thus far), something I'll look forward to over this long weekend.
Kojima, himself, often encourage players to tackle missions using different tactics. One may opt to stealth their way past all enemy guards and security cameras and complete the assigned tasks undetected like a ghost, or go in full Rambo with guns blazing and bombard the enemy camp with Michael Bay levels of explosions. Each is viable in their own right. Bringing along a companion in the form of a horse, a mechanical D-Walker, a dog, and the silent female sniper, Quiet, further enhances the experience in unexpected ways.
The game, however, does encourage a more pacifist approach, where it’d be more beneficial for the player to NOT murder every enemy soldier they can find. With the return of the largely satisfying Fulton recovery system that was first introduced in Peace Walker, Snake can kidnap unconscious enemies and Fulton them back to Mother Base, where they’ll be repurposed into your personal soldier slaves.
Sometimes, it’s the level of attention to details that truly sets this game apart and beyond many others. I can no longer fulton enemies or prisoners of war while indoors anymore. (People don’t just past through roofs!) In a different scene, I would tranquilize an enemy guard from afar, only to realize that they had died by the time I reached them. Apparently, they fell face first into a puddle of water and drowned. :(
On the other hand, there also happens to be some small gripes I have with the game. For one thing, the aim and fire buttons are inexplicably swapped to the trigger button and vice-versa for the binoculars and codec buttons. This is particularly strange as Ground Zeroes on the PS3 still had the aim and fire button mapped on L1/R1 respectively. And there’s no settings option to change this otherwise. Another slight quirk is the absence of codec conversations between characters, a staple of the Metal Gear series. Instead, this has all been replaced by cassette tapes that Snake can playback while on a mission. Pray that Kaz or Ocelot doesn’t radio you (which happens often), or their audio will overlap with the cassette tape.
A lot of props should go to the Fox engine’s ability to optimize the game from a technical standpoint. The Phantom Pain runs at a locked 60 fps on the PlayStation 4 console and even during parts of the game that had heavy action and explosions, the game held its own and hardly ever stuttered. Combined with Snake’s great animations, this locked framerate makes every action in MGSV feel perfect. Crawling on the ground, suppressing enemies in CQC. EVERYTHING looks and sounds great.
This is everything the final installment of the Metal Gear saga should be and more. Despite Kojima parting ways with Konami Productions, I will still look forward with anticipation to whatever new projects he’ll helm next……(even if it’s not Zone of the Enders 3).
I would recommend this to a friend
Pros mentioned:
Steelbook
Cons mentioned:
Arm
Rated 5 out of 5 stars
Good collectibles, but 1/2 scale arm :(
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This reviewer received promo considerations or sweepstakes entry for writing a review.
I'll review only the collectible part from this Collector's Edition, as there are plenty game reviews around.
First, this CE comes in a box that imitates leather, but it's just paper, and with a non-removable Diamond Dogs logo (because the best things always stay on Japan.)
Inside the box, you'll find the 1/2 scale arm, packed in a way that it won't break even if the mail guy kicks the box. And on the other side of the box we have the Steelbook with a Blu-Ray full of extras, and a spoiler, so it's recommended that you only watch that AFTER you're done with the game. And the game disc itself, that comes in its own retail case. Inside the retail case of the game, aside from the obvious game disc, you'll find the map of the game areas, with hints. This is the same map as the Day One editions have.
The PS4 CE, however, lacks the DLC from the Collector's Edition, so you can email either Best Buy or Konami, with proof of purchase, and they should email you your Collector's Edition DLC in a few days
The Arm is fully articulated, meaning that you can move the hands and fingers pretty much like any healthy human being can move theirs. Which also means that kids and rebel teenagers might make the arm "flip the bird" wherever it's displayed. This arm, however, can hold a PlayStation 4 controller. Sure it's not the full scale arm that all western fans wanted, but it has almost everything its big brother has, except that the fingers, except the thumb, look too flimsy to me, seems like you can break them easily if you apply enough force. Overall, this is one of the few CEs in the market that is totally worth what you pay for it, which is why it sold out really quick. And even if it wasn't worth its price, collectors would still buy it, as it means both Metal Gear Solid Series and Hideo Kojima's farewell from Konami.
I would recommend this to a friend
Pros mentioned:
Gameplay, Story
Rated 5 out of 5 stars
Great game, fun collector's edition
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This reviewer received promo considerations or sweepstakes entry for writing a review.
The game is fantastic, one of the greatest games of the generation by far. The collector's extras are some additional weapons and camo outfits, a leather box, steelbook case with making-of DVD, and of course, the arm.
The arm is smaller than you'd think, but well made and more articulate than I expected. You won't be able to use it for much than light posing or holding small items (mine is clutching a small Hot Wheels car) but it makes a nice figurehead for a shelf.
I would recommend this to a friend
Pros mentioned:
Open world, Steelbook
Cons mentioned:
Arm
Rated 4 out of 5 stars
Amazing Game, Creepy Mechanical Baby Arm
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This reviewer received promo considerations or sweepstakes entry for writing a review.
Metal Gear Solid 5 somehow managed to maintain everything that was great about the old games, and bring it to an open world type game. This was a great trip down memory lane, it's just a shame if anymore iterations of the series are released they'll never be the same.
I'm not sure I'd suggest getting the collector's edition over the standard, as the replica mech arm was a bit underwhelming. I think the steelbook was definitely cooler, but that's about all there is to this edition, minus some DLC you'll probably be able to buy later from PSN.
Either way, if you're looking for a great game for your PS4, this should be high on your list.
No, I would not recommend this to a friend
Pros mentioned:
Gameplay, Story
Rated 5 out of 5 stars
Masterpiece
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This reviewer received promo considerations or sweepstakes entry for writing a review.
The best Metal Gear to date. The controls are too notch and gameplay is fluid. I've never had so much fun playing a game and wanting to play for hours just for the gameplay aspect. The story is great as always from a Hideo Kojima game. This is a must buy!
I would recommend this to a friend
Pros mentioned:
Gameplay, Open world, Story
Rated 5 out of 5 stars
Great conclusion to Kojima's MGS series
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This reviewer received promo considerations or sweepstakes entry for writing a review.
Great graphics are just icing on the cake. The story is good, and the gameplay is more fun than MGS:4, which was my only complaint with that game. The new open world really adds to the experience. Go for it.
I would recommend this to a friend
Pros mentioned:
Gameplay, Story
Rated 5 out of 5 stars
Great game, large maps to explore
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This reviewer received promo considerations or sweepstakes entry for writing a review.
This game took me away from other time consuming games (Destiny and all those addicting phone games).
It's got a little bit of exploring added onto the Metal Gear experience. Not so much that you're wandering aimlessly, but just enough to feel like you can do anything you want in context of the missions ahead of you.
The only two cons I can think of are the way stories are told are mainly through "cassette tapes" but that's not really anything new here, and the other is that codec calls aren't really a thing anymore.
Storyline is the usual mix of crazy/serious that makes this series awesome.