The hugely popular, award-winning game is now a full-color adventure for everyone to read and enjoy! Our jump-inclined hero Doodler has landed in a mysterious wintry world -- and an inhospitable one, at that! With the help of an enthusiastic new friend, can he dodge killer penguins and weather the storm? And what destiny lies beyond this frigid wasteland, where Doodler might prove himself a champion against evil ninjas and rampaging robots? Written by Meredith Gran (Adventure Time: Marceline, Scream Queens) with fantastic art by Steve Uy (Avengers Initiative, JSA Classified).
Meredith Gran lives and work in Brooklyn as a freelance comic artist & occasional animator. She's been drawing the webcomic Octopus Pie since 2007. She teaches a weekly webcomics course at the School of Visual Arts. She also wrote and drew the Eisner-nominated Adventure Time comic book spin-off, Marceline & the Scream Queens.
What did I just read? Who thought it was a good idea to write a story about a basic android game? There really isn't enough meat here to justify the story, and nothing in the collection really provides a reason for this existing. Doodle is attacked. Doodle jumps. Jumping gets him further. There's ninjas and a shopping mall, and just general weirdness. And somehow even that weirdness doesn't get resolved. I'm not sure I really mind that it wasn't. Unless you are a super Doodle Jump fanatic, there's nothing here for you.
'Doodle Jump' is a graphic novel based on a video game. I've not played the game but the comic based on it isn't too bad.
The comic opens with Doodler in a strange winter world being chased by killer penguins. He finds a new friend named Stripanza Von Spackle, or Triple for short. Triple is the kind of overconfident friend who will either get you out of or into danger. Doodle is good at jumping, but not so good at walking. The two find themselves on a quest to figure out where all the little black holes are coming from. Along the way they meet more enemies and a few people who want to help them out. The enemies outnumber the friends, but Doodle and Triple find out they are all they need.
The art is a bit crude, but very much in keeping with the game art I've seen online. The story feels a bit like a video game with different levels and quests. I like the interaction between Doodle and Triple and feel like this book is completely appropriate for fans of the game and younger readers. I actually enjoyed reading it.
I received a review copy of this graphic novel from Diamond Book Distributors, Dynamite Entertainment, and NetGalley in exchange for an honest review. Thank you for allowing me to review this graphic novel.
Tobin's Plants vs. Zombies series has set the bar pretty high for app-to-comics adaptations. This comes nowhere close. I haven't played either PvZ or Doodle Jump, but with the former I encountered a fully fleshed story with new characters and original plotlines. This story didn't really commit to more than a surface-level plot, which was confusing at points despite its simple tropey-ness. The art seemed rushed, like a child's drawing. If that's by design because of the game, then maybe it wasn't such a good idea to adapt this game to comics...
Putting a comic narrative onto the world of an open-ended game app will never win you the Pulitzer, but it could probably have been done better than this. The artwork is unappealing, the story so clearly based on a game, with new skills being introduced to the Doodle by a second character, and the plot really not worth worrying about. Not as horrendous as the Angry Birds comics, but still not worth bothering with.