The main goal is to lay down as many cities as possible, own the map, and hit up all the ruins for those hidden treasure that make cities richer with currency, or armies richer with strength. Players can have multiple armies scouring the world for treasure, factions, or fight other roaming factions. The fighting is completely up to the player. Options range from going into the battle in attack or defend stance and engaging the whole fight as an active combatant, watching the computer play it out, or just having the computer calculate the fight results. The battles are six phases, or turns, long. After the sixth turn, the fight is over and the remaining units return to their formation. Players can choose to attack that faction again if there are units left but they must be weary, picking a fight where the odds against them is not wise.
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